![]() ![]() Bioshock 2: romfs/configini.ibf (UTF-16, in Notepad you will get characters and nulls between them - you can reformat them, but use it only as reference to edit original file, because after reformatting file will be broken for game).Bioshock 1: romfs/configini.ibf (UTF-8 mixed with UTF-16, you can edit it with Notepad ).If you want to tweak graphics settings, you can find config files in: Games can go as low as 50% of window resolution (which means 360p in handheld and 540p in docked) by default. Fix to Dynamic Resolution framerate target made by as high as you can with clocks (especially GPU), because it won't give you locked 60 FPS. I'll run a screenshot gallery a little later today to show you.Patches that unlocks 60 FPS in all Bioshocks. Would you kindly release a patch, 2K?Įven despite all these woes, I'm finding that the remastered game looks rather lovely. Many people on the Steam forums are reporting startup crashes too, especially on Windows 10, but there seems to be no specific fix for that as yet. I believe most of these will work on BioShock 2 Remastered too, though I'm yet to give that a spin myself. Find the section marked then change FullscreenViewportX to your monitor's width (so FullscreenViewportX=3440 in my case) and FullscreenViewportY to the height ( FullscreenViewportY=1440 in my case). The solution is either to just accept the default settings' lack of anti-aliasing and v-sync and anistropic filtering at a low 4x, or to whack those things as high as you want then return once more to the BioShock.ini file. Apparently the same is true for folk with 2560x1080 ultrawides. Speaking as a member of a niche, an additional problem I've had is that, if I alter any of BS's scant graphical options, it knocks the game out of my ultrawide monitor's native 3440x1440 and will then only allow me to set it as high as 1920x1200. Save the file, then back out, open user.ini instead, and add MouseAccelThreshold=0 to the bottom of the file. The fix there is, again in the BioShock.ini file mentioned above, to set ReduceMouseLag and DoubleBufferMouseLag both to =False. I don't always pick up on this stuff even when half the internet seems to be baying about it, but playing through BS1R I was acutely aware that my mouse felt like it was trying to skate through jelly. Then there's the mouse smoothing issue, which will affect more of us. If you have an EAX sound card you can also find bEAXEnabled= and change it to bEAXEnabled=True. You then need to add SpeakerModeValue=5 as a new line underneath that. You can fix that specifically by going to the file above, finding SpeakerMode=Īnd changing that line to SpeakerMode=SM_5_1. It rather looks like we've just been pumped a relatively direct port of the PS4 and Xbone collection.įurthermore, options for 5.1 surround are missing. Industrious sorts can experiment with manually editing the Bioshock.ini file in C:\Users\\AppData\Roaming\BioShockHD\BioShock to pump options up or down, but it's a fiddle, it's opaque and there's no guarantee that any of it will work well. Even the original release had a raft of settings for shadows and textures and whatnot. The major problem is simply the lack of any options beyond resolution, anti-aliasing, vysync and anisotropic filtering. History is repeating itself: remember the FOV and DRM drama of 2007? It has only the barest-boned of graphical settings, it's saddled with particularly nasty mouse-smoothing that can only be turned off via ini file hacking, and there are various minor screwy graphical boo-boos too. Unfortunately it seems that BioShock 1 Remastered particularly has not been as well-loved on PC as it perhaps should have been. ![]() Bioshock: The Collection is out today (and free to owners of the originals), which from a PC point of view is most exciting because it gives a big old spit'n'polish to the first two games in the series (Infinite is unaffected on PC, being relatively contemporaneous as it is). ![]()
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